I have created a scene / prefab called robot.scene containing AnimationPlayer that has animations playing Spine animation in it.
Currently it has 4 animations with Spine Animation Track..
But when I put that robot.scene into another scene which is my main scene, the animation player for spine are not working there. The godot's animation track are working such as audio, property, and call method. But the Animation Playback Track that plays the spine animation is not working. It only works if I play it directly from robot.scene.
How to reproduce:
Just try with the spine example number 8 (08-animation-player). Create a new empty scene, and put the animation-player.tscn into that new empty scene. The cutscene animation won't play. I expect the cutscene with spineboy and raptor should work in anywhere of scene, not just in animation-player.tscn
I use godot spine 4.1.2 with C# support