I have a hero. He has several skins.
In one skin the hero has a sword in his hand.
In the other two, the hero has a whip.
The sword is controlled by one bone.
The whip is controlled by 30 bones. The whip contains the grid, calculation of weights, etc.
I added 30 bones to the whip hero skin. But I can't add these bones to another skin. I wouldn't want to create and copy 30 bones for each skin with a whip.
I may not add the whip bones to the skin. The bones in the skin with the sword will not affect it in any way, but it’s somehow not right to have 30 extra bones.
What can be done?
How to add bones to multiple skins?