sohawkus and it totally fixed for me if I add additional slot with 100% opacity over slot of 0% opacity
What do you mean you added a slot "over slot of 0% opacity"? Do you mean you have created an additional slot next to it in the same hierarchy level, and "over" meaning "above it" in the tree view?
sohawkus Also issue with clipping mask, suddenly if I make 0% of opacity for slot with clipping mask - clipping mask will not work at all
Could you please explain why you want to set the opacity to 0% there but still want the clipping mask to be active? If we understand your use-case and it's a valid scenario, we're happy to fix any issues related to it of course.
sohawkus Tell us your Spine Runtimes version.
4.2
Please note that 4.2
is not precise enough to be helpful, we need either the name of the spine-unity unitypackage (also listed in Assets/Spine/version.txt
), or the package version displayed in the Unity Package Manager if installed as UPM.
In your case we know already that you're using the latest package, just mentioning for future postings. π