Thank you, bot. I tried the code you suggested, but the issue still persists, and I’m getting 116 errors.
56 of the errors are as follows:
Graphics.CopyTexture called with incompatible formats (src=RGB Compressed DXT1|BC1 UNorm, dst=RGBA8 UNorm).
UnityEngine.Graphics:CopyTexture (UnityEngine.Texture,int,int,int,int,int,int,UnityEngine.Texture,int,int,int,int)
Spine.Unity.AttachmentTools.AtlasUtilities:CopyTexture (UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Texture2D)
....
And another 56 errors are:
Graphics.CopyTexture called with incompatible formats (src=RGBA Compressed DXT5|BC3 UNorm, dst=RGBA8 UNorm).
UnityEngine.Graphics:CopyTexture (UnityEngine.Texture,int,int,int,int,int,int,UnityEngine.Texture,int,int,int,int)
Spine.Unity.AttachmentTools.AtlasUtilities:CopyTexture (UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Texture2D)
....
Here are screenshots of my Normal Map and Light Mask settings. I appreciate any guidance you can provide! Thank you!