Hello. I haven't been able to solve this problem all day. Why am I getting the error: "Property 'spine' does not exist on type 'LoaderPlugin'.ts(2339)"? I created a globals.d.ts file with this code:
// declare interface Window {
// SpinePlugin: any;
// }
// declare module Phaser.Loader {
// interface LoaderPlugin {
// spine(key: string, jsonURL: string, atlasURL: string, premultipliedAlpha?: boolean): void;
// }
// }
// declare module Phaser.GameObjects {
// interface GameObjectFactory {
// spine(x: number, y: number, key: string, animationName?: string, loop?: boolean): SpineGameObject;
// }
// }
And it helped, the error disappeared, but it didn't solve the problem, because when I tried to load the character, I got an error in the browser console.
gunger.ts:16 Uncaught TypeError: this.load.spine is not a function
at Gunger.preload (gunger.ts:16:19)
at SceneManager2.bootScene (chunk-T7R5QQBG.js?v=75adfa8d:110284:37)
at SceneManager2.start (chunk-T7R5QQBG.js?v=75adfa8d:110829:26)
at SceneManager2.bootQueue (chunk-T7R5QQBG.js?v=75adfa8d:110118:28)
at EventEmitter.emit (chunk-T7R5QQBG.js?v=75adfa8d:137:43)
at Game2.texturesReady (chunk-T7R5QQBG.js?v=75adfa8d:8582:33)
at TextureManager2.emit (chunk-T7R5QQBG.js?v=75adfa8d:137:43)
at TextureManager2.updatePending (chunk-T7R5QQBG.js?v=75adfa8d:121500:28)
at TextureManager2.emit (chunk-T7R5QQBG.js?v=75adfa8d:119:45)
at image.onload (chunk-T7R5QQBG.js?v=75adfa8d:121606:31)
Could you please take a look at my project? All other files, like the ones for entities, are not relevant at the moment.
I only ask you to check main.ts, the file with the game configuration, and gunger.ts, where the spine character is being loaded.
Please help, I really appreciate it. Thanks!
yto4ka78/lags_phaser