@valorware Sorry to hear you're having troubles! Unfortunately we couldn't reproduce the issue, everything displayed as expected on our end.
Please be sure to test with the latest spine-unity 4.2 runtime and the latest 4.2 Spine URP Shaders UPM package from the download page.
Also be sure you're using the Universal Render Pipeline/Spine/Skeleton Lit
shader and not a shader of similar name. As a last resort, another point to check is whether perhaps there are any stray keywords active at the Material from previous different shaders. Normally those should not cause any issues, however the small chance exists that there are some hidden side-effects. To start without stray keywords, Reset
the Material in the Inspector via the Material context-menu and reassign the texture and other desired properties.
If the issue persists, you can send us a minimal Unity project as a zip package to contact@esotericsoftware.com, briefly mentioning this forum thread URL so that we know the context. Then we can have a look at it.