Hi everyone so basically I have a spine file that has bullet animations. Its a common file used for all my 30 levels. During development the number of animations (100+) and the atlas size of this file has blown up such that it takes a huge amount of memory even if a few animations are used in a level. I'd like to split the file according to the animations used in the level. I can get a list of animations per level but is there an easy way to split the spine files acc to the list.