• EditorBugs
  • Failure to get past the launcher on arch linux

After installing the linux version of spine trial. I was able to open and download the latest version through the launcher, though whenever I try to launcher the editor, it crashes. Spine.log attached as well as a screenshot of the output from running the launcher in the console.

Both spine.log and the console output report a fatal error and Problematic frame: [libnvidia-glcore.so.565.77+0xa5133c]

spine.log
144kB

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The issue you're experiencing with Spine crashing on Arch Linux seems to be related to your graphics driver, specifically the NVIDIA driver as indicated by the error in the spine.log and console output. This is a common issue when the graphics driver is not fully compatible or up-to-date. Here are some steps you can take to resolve this:

  1. Update Graphics Drivers: Ensure that your NVIDIA drivers are up-to-date. You can do this by checking for updates through your package manager or directly from NVIDIA's website.

  2. Check for Conflicting Software: Ensure that no other software, such as antivirus or system monitoring tools, is interfering with Spine's operation.

  3. Reinstall Spine: Sometimes a fresh installation can resolve issues if files were corrupted during the initial installation.

also thought it would be worthwhile mentioning that all of my graphics drivers are currently up to date and im not running any kind of antivirus or firewall.

Sorry you are having trouble!

The crash is in the libnvidia-glcore.so library, which most often indicates a graphics driver crash. Are you able to run other OpenGL apps? Though it could be some combination of a graphics driver bug and how Spine uses OpenGL. Spine's OpenGL needs are meager: OpenGL 2.0 or higher with the FBO extension. 2.0 was released in 2004 and the FBO extension 2007.

    5 days later

    Nate Thanks for responding! I dont seem to be having issues with anything else that uses openGL, as far as i can tell. I'm using OpenGL version 4.6.0 as of right now.

    Fabiano I have all of the packages mentioned in this post (libxrandr, xorg-xrandr) already installed, is there anything else i might be missing?

    Sort of solved, there seems to be a semi recurring issue when running java apps on a nvidia-wayland combo. Setting __GL_THREADED_OPTIMIZATIONS=0 allows the app to run fully, not sure what this does for performance, but it gets it working. Thanks everyone for their help!

    I'm glad you found a workaround! That's a pretty obscure trick, maybe it helps someone else. Thanks for sharing!