SEB Since you seem to be trying to understand the exact information, let me correct you on a minor detail.
In Spine, we do not usually refer to them as "skin sprites". The packed images used in the skeleton are called atlas “page images”.
If you simply say "atlas", it would be confusing with a text file with the .atlas
extension. Since only one text file with the extension .atlas
is exported per skeleton or multiple skeletons, it is not split per page image. Rather, it serves as a guide to identify the split page images as all being for a single skeleton.
Putting these together, your following sentence would be correct if you had said "texture atlas", but incorrect if you just said atlas, because it looks as if you are splitting a text file:
Skin sprites can be packed on different atlas
The following sentence should likewise say "texture atlas", not simply "atlas".
Using Addressable Extension those atlas can be loaded on-demand
If what you were imagining in your head was a texture atlas, then your understanding is correct.
If the terminology is not consistent, we will inevitably need this extra explanation of what each other stands for, and I think it is a good idea to read the user guide again carefully, as Davide recommended.
If memory consumption becomes a problem after testing, feel free to ask us again.