In Unreal Engine 5, you can use Spine's animation events to achieve similar functionality to Anim Notifies. You can register listeners with the AnimationState
or UTrackEntry
(a UE4 wrapper of TrackEntry) to get notified when an animation event occurs. This allows you to trigger custom behavior in your game when specific events in your Spine animations are reached. For more detailed information, you can refer to the spine-ue Runtime Documentation.