Hi, I am trying an export to use in web player.

Polygons appear disaligned and mixed into each other, not like in the editor.
I suppose it is somehow related to texture packing, maybe not.

How do I fix it, so the player positions texture elements as they are in the editor?

Editor

Player

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The issue you're experiencing with polygons appearing disaligned and mixed after export is likely related to texture packing settings. When exporting, ensure that the texture packing settings are consistent with what you see in the Spine editor. One common cause of such issues is mismatching the PNG and atlas with the JSON file. Re-exporting all three files (PNG, atlas, and JSON) together can help ensure they are correctly aligned. Additionally, check if the texture packing type (e.g., Polygons vs. Rectangles) is causing the problem. Sometimes, switching to a different packing type, such as Grid, can resolve alignment issues. Also, verify that the texture import settings in your web player environment are correctly configured, especially regarding power-of-two textures and compression settings.

Can you share documentation link for web player environment?

I believe I re-export all 3 elements always and used default settings of a texture packer.

Oops, we've updated the spine-player docs now!

Spinebot will only reply once, right after you post, otherwise it'd be annoying to have to jump in with it's sometimes wrong information.