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http://vimeo.com/62921691

This was just a quick one afternoon test, but uses some interesting dynamic rotations in code. The artwork and animations need a lot of work, but I'm very pleased with the proof of concept (coming from huge spritesheets.)

I love the way the character runs along. And the cape animation is superb.

Yeah, cape animation is really nice, and I like the feet skidding when he comes to a stop. Well done.

This looks great? Is the cape done with Spine? :o

Thanks. No the cape is just a simple cloth sim, but I've attached it to an animated bone. I'm working on adding force based on the the bone's rotation at the moment.