I’m trying to downgrade Spine data created in Spine 4.3 so it can be opened and used in Spine 4.2 (Editor only, no Unity runtime involved).
After exporting JSON from Spine 4.3 and opening it in Spine 4.2, the animation curves and timelines appear correct. However, any animations that use translation/transform constraints become severely distorted when opened in Spine 4.2.
This happens directly inside the Spine 4.2 editor, so it does not seem to be related to any runtime or engine integration.
I assume this is caused by changes to translation/transform constraint behavior or evaluation between Spine 4.2 and 4.3.
Is there any recommended workflow to safely downgrade such data (for example, baking constraint results, alternative constraint setups, or specific export options), or are these constraints simply not backward compatible?
Thank you very much for your help.