Its a sugestion, bind the very outside vértices of a bounding box with the mesh image..i think its not a lot of work in change..
Best regards
Its a sugestion, bind the very outside vértices of a bounding box with the mesh image..i think its not a lot of work in change..
Best regards
don't use spine's bounding boxes. Just grab the vertices of image/mesh and bone matrix
Sorry for my ignorance, but, how i do this?....
This would be a code solution. I can go into detail as you want. (reason im not doing atm, is this is in the editor forum.)