1 . It is not possible to access scripts's public variables in animation when using a spine character spawned with mecanim?
Because the variable shows up when added to another object, but doesnt show in the Spawned Spine Skeleton.
Here is when i added the script to the Spine Character
Loading Image
And here when the script is in a Cube
Loading Image
As you can see the "mecanim spine" script, which i made, have some public variables that i want to animate in animation, than blend with layers in mecanim.
- Mecanim Layers Mask
In another post someone said it is possible, there is a mask option? What should i drag in the mask to spawn the bone tree? Because i couldnt drag any file exported from spine there.