Hey there!
Total noob, so forgive the... uh... noobness.
Anyway, I'm getting this error for the Skeleton Data asset and I can't see my character in Unity:
Error reading skeleton JSON file for SkeletonData asset: Sadie2_SkeletonData
The requested value 'weightedmesh' was not found.
at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x0023b] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Enum.cs:692
at Spine.SkeletonJson.ReadAttachment (Spine.Skin skin, System.String name, System.Collections.Generic.Dictionary`2 map) [0x00034] in X:\Tortoisesvn\svn_repo\Havenholm\Assets\3rdParty\Spine\spine-csharp\src\SkeletonJson.cs:230
at Spine.SkeletonJson.ReadSkeletonData (System.IO.TextReader reader) [0x005f4] in X:\Tortoisesvn\svn_repo\Havenholm\Assets\3rdParty\Spine\spine-csharp\src\SkeletonJson.cs:187
at SkeletonDataAsset.GetSkeletonData (Boolean quiet) [0x0017e] in X:\Tortoisesvn\svn_repo\Havenholm\Assets\3rdParty\Spine\spine-unity\SkeletonDataAsset.cs:141
UnityEngine.Debug:LogError(Object, Object)
SkeletonDataAsset:GetSkeletonData(Boolean) (at Assets/3rdParty/Spine/spine-unity/SkeletonDataAsset.cs:147)
SkeletonRenderer:Reset() (at Assets/3rdParty/Spine/spine-unity/SkeletonRenderer.cs:142)
SkeletonAnimator:Reset() (at Assets/3rdParty/Spine/spine-unity/SkeletonAnimator.cs:49)
SkeletonRendererInspector:gui() (at Assets/3rdParty/Spine/spine-unity/Editor/SkeletonRendererInspector.cs:84)
SkeletonAnimatorInspector:gui() (at Assets/3rdParty/Spine/spine-unity/Editor/SkeletonAnimatorInspector.cs:25)
SkeletonRendererInspector😮nInspectorGUI() (at Assets/3rdParty/Spine/spine-unity/Editor/SkeletonRendererInspector.cs:148)
UnityEditor.DockArea😮nGUI()
Any ideas on how I can get this working? Thanks!