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Hey folks, Does this ever happen to you?
I wanted to reuse the animations I already did and transformed the eye of a bunny into his ears and tail, then I parented them with the right bones, next thing I wanted to reposition in the right place the bones, but this happens:

To reproduce this I simply open the project then:

  1. I select the translate tool
  2. I select the magical "compensate images" tool that usually works fine
  3. I try to move the bone
  4. Ask myself: Oh no, what I have done again??

This happens each time I have some meshes around but usually I just restart Spine and the problem is gone, so I was wondering, maybe I adopted a bad behavior? does anyone know why this occurs?

OT, the music is because I accidentally saw this awesome post

a month later

We were able to reproduce this. Looking into it, will follow up here and/or via e-mail once we know the cause.