Hi everyone!
I make animation of man who lit a torch. I use Mesh deform.
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There are 3 images have identical Meshes: head, head light, head shadow.
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In first I made Mesh animation for head and after that copyed it for light and for shadow.
When I needed to make some edits in key frames I used copy-paste for each Mesh again, again and again. If I'll need to make some edits in Mesh setup I'll use more copy-paste again and again |(
Also now I have only 3 image, but I need to use more: eyes, brows, mouth, cloth will have own light and shadow.
Maybe you know the easyest way for duplicate Mesh animation? The one Mesh for rule them all is the best way, but unfortunately Linked mesh is useless for my obvious task, because it aplies for ony one slot 🙁