Hey everyone!
At my new project we want to use skins. We want to create one character for all our animations (same skeleton, same proportion).
I started watching the youtubevideos about skins. And in each video it says that one has to place the new attachments by hand.
Isn't it possible that it places the attachments to the disired postion? I use one Illutrator file, where all the new skins are exactly at the same position. Like when you imprort a json file and everything is at the right position?
Is there a way to import new attachments for skins with set position / right postion, or do I have to drag every single attachment by hand? We are trying to find a way to change characters the fastest way possible and dragging by hand (position) might use too much time, because we want to use a looooot of different skins.
Is there an alternative to skins? ( maybe checking the visible attachments in slots?)
Hope someone knows the answer 🙂
Greetings
Sary