Runtimes for AS-3 have the bug for any Spine animation:
skeleton = new SkeletonAnimation(skeletonData, stateData);
skeleton.skeleton.flipX = true;
FlipX produce this bug :
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Best regards,
Michael
spb.mihail.gor@ gmail.com
Resolved !
Fix :
use scaleX=-1 instead of skeleton.flipX = true;
skeleton = new SkeletonAnimation(skeletonData, stateData);
skeleton.scaleX = -1;
Best regards,
Michael