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  • Create overlapping animation in itself

Hi,

I need to find a way to create an animation that repeats itself half way through,
Say you have a particle effect that lasts for 60 frames, particles appear are animated and disappear in the 60 frames but I'd like to have it start again at frame 31 and finish at frame 30 (of the second run) so it looks more populated. Help please

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The easiest way is to first loop your particles between frames 0 to 60. Then select all the particle keys using box select (hold ctrl in the dopesheet). Enable Offset and drag the keys at frame 0 to frame 30-31. New keys will automatically be created at the start and end to make sure it loops properly.

You can read more about the Offset tool here: Dopesheet - Spine User Guide: Key Offset

19 days later
Shiu wrote

The easiest way is to first loop your particles between frames 0 to 60. Then select all the particle keys using box select (hold ctrl in the dopesheet). Enable Offset and drag the keys at frame 0 to frame 30-31. New keys will automatically be created at the start and end to make sure it loops properly.

You can read more about the Offset tool here: Dopesheet - Spine User Guide: Key Offset

I'll take a look thank you very much