Unity C# project
We are looking for coder to help us populate our spine skeletons with user selected skins and attachments. The application is a multiplayer game that allows players customize the look of their characters. These customization preferences need to be stored so our players can use their customized characters again. The customization preferences also need to be accessible for other players across our game network. That way if the creator wanted to share a character build with a friend they could.
If you have the skill set to do this, please PM me for more details.