I'd like to be able to substitute a texture in a mesh and it doesn't try to fit the size of the original but keeps it 100% 😃
In the bracelet case reuno mentioned, it'd be cool to swap the texture of the meshed and weighed arm and them adapt the mesh to the new texture (in this case, just the bracelet part), thus retaining the part of the arm that worked already
With the arm and bracelet case: it would work if you started with the larger texture though, right?