Hello.

I'd like to ask you to check the crash using Spine.

Here's the details.

I ran the sample project to use Spine in UE4.

But I got a crash when the sample project loads the 01-basic-animation level.
Kindly take a look at the Callstack as an attachment.

Also the sample project got intermittent crashes when placing SpineBoy objects.

I'm looking forward to hearing prompt reply from you.

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Found the issue and fixed it in both the 3.6 and 3.7-beta branch. Please pull the latest changes and copy over spine-c to the UE4 plugin as per the documentation.

Thanks .
I will apply the modified version and test it.