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  • problem importing sample project to unity 2017.3 and 2017.2

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Sorry for my English.
I plan to acquire a spine license.
I've been trying to import the sample project available in github, however all I get are console errors like the following:
Rebuilding Library because the asset database could not be found!

A meta data file (.meta) exists but its asset 'Assets/Gizmos' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.

Assertion failed: Removing Assets/Gizmos because the asset does not exist
Assets/Examples/Scripts/Sample Components/SkeletonAnimationMulti/SkeletonAnimationMulti.cs(10,26): error CS0234: The type or namespace name Animation' does not exist in the namespaceSpine'. Are you missing an assembly reference?

etc...

any ideas?
I await your comments

Hi!

The folder in github is not a sample project. It's a set of files you would copy into an existing project. It includes some example scenes but the "spine-unity" folder in itself is not a sample project.

Spine-Unity is also comprised of two runtimes. The base spine-csharp, and spine-unity. If you are pulling from github, you would need to include both.

The gizmos meta file shouldn't be there anymore. Thanks for reporting that.

Anyway, it's easier for you to install or try out the spine-unity runtime by using the unitypackage download.
Spine Unity Download

Create a new blank project and import the latest .unitypackage into it.

@Pharan thank you very much for your reply.

Anyway, it's easier for you to install or try out the spine-unity runtime by using the unitypackage download.
Spine Unity Download

I do not know why I had not found that link.
This seems to work very well 😉