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Unity
Discuss using Spine with Unity and the spine-unity runtime.
關於合成紋理時出現 Graphics.CopyTexture
on-demand texture loading status events/delegates
unity使用spine3.8版本打包出来spine动画失效
Prevent an animation from mixing with others
Sorting not correct in URP forwarded rendering Unity
切换动画时SkeletonAnimation回到了SetUp的默认状态一帧,然后才会恢复正常
spine import unity is different
关于物理约束
Transparent objects don't look correct in linear colour space
Default skin + skin change performance
Timeline and Director pause change
SkeletonDataAsset swap in runtime has blue tint
Prefab and Timeline
Runtime multi track animations problem
URPSpineSpriteのWrite to Depth有効時の描画ついて
Batches Increase If I Have Duplicates Animations Even With Same Material
SpineTimeline 4.1 SpineAnimationStateMixerBehaviour errors
Select a bone and its children
Mixing track / animations?
Reset mesh deform animations
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