anzman4

  • Apr 21, 2020
  • Joined Apr 20, 2020
  • Thanks for the information. I will see what I have to do because of the 3.9 JSON export changes.

  • How can I be so blind?.......

    Thank you!!

  • Thank you for your response.

    I already saw the documentation. this is everything to the types: "type: The type of attachment. Assume "region" if omitted."

    No I want to convert the JSON-File to QML. The given QML-Converter on Github etc. are incompatible with the "new" json.files. The last thing what I need is to know what types are available. Because, in older JSON-Output-Files is a "skinnedmesh" type available. But, I don't know if it exits anymore and how I can configure it.

  • Hello together,

    if I export a project to JSON, it works fine. I just want to know: in the skins section every attachment has a key "type". What different types of attachments exist?
    I know there are "mesh" and "boundingbox". Are there some other types, and how can I configure them ?
    Example:

    "left-hand-item": {
       "dagger": { "x": 7.88, "y": -23.46, "rotation": 10.48, "width": 26, "height": 108 },
           "spear": {
          "type": "mesh",  // <
    
    ---
    
     here is the type
          "uvs": [ ... ],
          "triangles": [ ... ],
          "vertices": [ ... ],
          "hull": 14,
          "edges": [ .... ],
          "width": 22,
          "height": 368
       }
    }
    

    Thank you,

    David