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All Discussions
confusion about texture packer exports with multiple anims
Spine, Starling and Box2D
spine boundingbox [Cocos2dx 3v]
Help With Box2d body attachments
Cocos2dx bounding box
Spine and Sprite Kit
Spine and Sprite Kit
Flipped animation not exporting
Is there anyway of checking if an animation has finished
Attachments missing from exported .json
Forward facing meshes
[Unity3D]Skeleton Mesh not disposed at all~
SkeletonRender.Awake takes several seconds to load a charact
Skins with multiple variable levels?
attachement world scale seems to miss out on slots/ bones
[Features Question] Circular Collision Tool
License
[XNA] Moving a bone during animation
An image attached to the multiple skeletons can not be refre
Flip X causes some weird effects
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