• Unity
  • Spine Assets Not Working

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So I updated to the new Spine for Unity today and with that came some problems, when I select a spine asset it shows blank like this,

Which comes with this error when I click on the asset,

Any help solving this issue would be much appreciated!

Sorry for the inconvenience.

Please note that the Spine-Unity runtime version (e.g. 3.8 ) has to match the Spine Editor version (e.g. 3.8.63) which was used to export your skeleton files. When major+minor version numbers do not match (3.7 vs 3.8 ) as it seems in your case, import in Unity will fail due to format incompatibility.

Note that you can use batch-export to re-export all your skeletons quickly via the command line interface:
Export - Spine User Guide: Command line

I am currently improving version handling to provide more helpful messages from the start.


In case anyone is receiving exceptions from a method call IssueWarningsForUnrecommendedTextureSettings(), please be sure to download the latest unitypackages. I have just fixed a different bug that triggered when it found a file with extension .atlas1.txt. (or anything after .atlas).

You can download the updated unitypackages here as usual:
Spine Unity Download

We are sorry for the trouble!