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  • Creating a Versatile Physics System with Spine 4.2 Beta: Gum Machine

I created a physics system using Spine 4.2 Beta as an example. I find the physics system useful in various areas. While it may take hours to create an animation this way, we can do it in a shorter time without any limitations. I enjoy experimenting with Beta and creating new things.

I'm looking forward to the upcoming updates, which will be even better.

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    Zeynur Great! It is really fun to see the animations that are created using the physics constraints. Thanks for sharing your animation. If you have any input or suggestions for using 4.2-beta, please do not hesitate to let us know.

    19 days later

    这种和边缘的碰撞是怎么实现的呢

    как ты сделал стенки?

    I think Zeynur set the appropriate Limit in each physics constraint.

    A similar effect can be seen in our official sample project: snowglobe-pro.