Thanks very much for sharing your experience @refractedthought, much appreciated!
refractedthought wrote(of course SkeletonAttachment would make this super easy wink wink nudge)
Your voice has been heard.
In general the SkeletonRenderSeparator
component should be similarly easy to use as a SkeletonAttachment
component, you just set the separation Slot where you want to insert (attach) your GameObjects at, then you can place as many GameObjects with a BoneFollower
component each as you need.