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Hello Guys,

I d love to know your opinion on the way i am doing this. I am making a Boxe game, long story short the hand needs to turn when throwing some specific punch.

Here is the image used:

Image removed due to the lack of support for HTTPS. | Show Anyway

And here is the animation, i done this really quickly, with more time on it is possible to make it look better.

Someone here use this method? Or how would you do!

Cheers

Litho wrote

I haven't yet tried it, but as a 3d modeller I can state that it should be theoretically possible to make a completely 3d "object" within Spine and animate it. Although it would be very tedious work.

Yep. I believe that too.

What mesh configuration would be the perfect one to do this method?
When i ' am done illustrating/rigging this character, i ll share the final version here.

12 days later