Galvus

Essentially lets you use HTML to show/control spine animations.
<a-scene>
<a-entity spine="src: data/spineboy;animation: walk"></a-entity>
</a-scene>
EX: http://joshgalvin.github.io/SpineFrame/examples/basic.html
README: https://github.com/joshgalvin/spineframe

This is more of a proof of concept than anything else. Based on the THREE.js work by Makc (https://github.com/makc/spine-runtimes/tree/three.js)
Galvus
Posts: 2

Pharan

Nice!
I wish I had a VR setup.

Thanks for sharing!

What's up with the edges?
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pharan.deviantart.com | pharantriestoanimatestuff.tumblr.com - - - Windows 10 - Spine-Unity.
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Pharan

Pharan
Posts: 3861

BinaryCats

Cool, worked on firefox nightly, although it crashed(likely because its a nightly version ), and DK2
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BinaryCats
Posts: 1248

Galvus

Unsure what you mean by the edges? BTW is there a slack/gitter/IRC for Spine? Watching the Trello eagerly for the new spine-js runtime.
Galvus
Posts: 2

BinaryCats

There is a Skype hangout: Spine Skype Hangout , there is usally active people (including myself) in there. there is also an IRC (same thread) and although nate is sometimes in there, its not very active. Questions usually get answered quicker on Skype than irc, or just chat in general
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BinaryCats
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