[Feature Request]
Hi! I'm attempting a bit of a 3D effect by moving the pupil inside of the iris.
I'd like to link the movement of the pupil to, say, 101% of the movement of the constraint target, so that I could move the whole iris around the eye, and have the pupil do it's perspective thing as a result.
In this vein: I'd also like to link the transform to the scale - in that way, I could pretend the eye is round by having the whole thing scale down on the corresponding axis of movement.
Is this currently possible?