• Bugs
  • [Beta issue] Scale dopesheet?

I have problems scaling the dopesheet. If you watch this GIF, i managed to get it working the first time, but after that the selection doesn't stick. I'm on MacOS 10.15.6.

I'd love to use the 4.0 version, love the graph editor, as our game is far from release, but I'd rather not have any major breaking bugs that would stop us from proceeding.

Is it possible to downgrade a 4.0 rig to the latest stable?

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Hey @nicmar!
No worries, this is not a bug! We changed the mechanics of the box selection to get a faster and better workflow, also, the same mechanics work in the Dopesheet and the Graph.
If you want to have the box selection active to scale the keys, just drag and hold for a second. The border will appear and you will be able to scale the keys. The same action works in the Graph as well.
If you box select your keys fast, the box selection will disappear, but the keys will stay selected, so you can move them around as needed.
Test it out! See how in the Graph you can scale on the X and Y axis which can come in really handy.

Ah great, now I see how it works! Thanks 🙂