• Bugs
  • Bone De-select bug confirmed - can reproduce finally!!

Using Spine version: 3.8.95, Windows 10

So I want all bones able to be selected except for one specific Unity-use IK driven bone to not be selectable (The big yellow one)

The video starts showing immediately after the bug deselected all the way up the chain (presumably the root bone that was selected) I then select the "Legs_root" bone to show its selects all still work (because they're not in the chain that houses the big yellow bone).

I select the body root, select Descendant Bones, turn on all selections. Hit space to show select is on for all bones. click the yellow bone, choose to deselect only that one. Hit space again.

Scenario 1: Immediately re-select the body bone, Select Descendant Bones >>> BUG HITS >>> all bones in the chain are now not selectable.

I tried it again - Scenario 2: Immediately re-select the upper arm bone, Select Descendant Bones, >>> BUG <<<

and again - Scenario 3: Immediately re-select the upper arm bone, Select Child Bone


selects the lower arm (not yet reached the yellow IK bone)


press space, all bones still selectable. Try again, except press select Child Bone one more time to include the Yellow bone >>> BUG >>> all bones that were selected (in this case the upper arm, lower arm, and yellow bone) now have select turned off.

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Did you forget the video? 🙂

10 months later

Oh, I'm so sorry I missed your post with the imgur link! I can confirm we have fixed this bug in 4.0. Sorry you've had to suffer it so long!

4 years later

Hi all,
I,m new to Spine but used to working with bones and meshes in other software...
I just got this bug in the latest version of spine.
I'm on windows 10.
Cheers
Raz

  • Luke replied to this.

    razmatazz71 Can you provide a reproduction project and a video/written steps on how you encountered the bug?

    Also, what version of the Spine Editor are you using?