tjbrunetto

Hi Esoteric Team,

I think I have spotted a bug with path constraints. I was having an issue with my path not working properly and I was using the bones that look like a bullseye. I then decided to follow the spine video tutorial where you make your own path constraint verbatem, literally even following the same exact bone icon and the path constraint worked. I was trying to set the path constraint to chain scale and evenly space six objects at a percentage of 16.7 percent. The bullseye bones did not work but the regular bones that you drag to instantiate did work.

Tim
tjbrunetto
Posts: 42

Shiu

Hello tjbrunetto,

I'm unable to reproduce this. It would be great if your could provide a screenshot of the exact settings you use in the path constraint, as well as the hierarchy of your bones, where you encounter this error.
I only experience this behavior when Spacing is set to Length while using zero length bones. What you referred to as "bullseye" I believe.

If there is indeed a bug, we would love to fix it!
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Shiu

Shiu
Posts: 2231

tjbrunetto

Hi Shiu,

I found the workaround and then implemented it into my project. At this point I would have to recreate the bug myself if it is even present. I thought it was odd myself because I didnt know why the bone icon would affect functionality within an animation set up.
tjbrunetto
Posts: 42

Shiu

Hopefully it was just a case of having Spacing set to Length and not an actual bug!

I've tried again a couple of times, and I'm still not able to reproduce it.
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Shiu

Shiu
Posts: 2231


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