Hi guys ! 🙂
I have this multi skeleton cut-scene nicely set up and ready in my Spine editor but when I try to export it as a video I always end up with errors. :bang:
This is what the log gives me :
Spine Launcher 3.5.13
Mac OS X x86_64 10.13.4
Java 1.7.0_51 Esoteric Software
64-bit Server VM
Update available: Spine 3.6.52
Spine 3.6.50 Professional
Licensed to: *****, *****
Intel Inc.
Intel Iris Pro OpenGL Engine
2.1 INTEL-10.32.48
Started.
Error creating frame buffer: 17791x13650
java.lang.IllegalStateException: frame buffer couldn't be constructed: incomplete attachment
at da.b(SourceFile:247)
at cZ.<init>(SourceFile:75)
at vC.a(SourceFile:704)
at vu.a(SourceFile:271)
at vu.b(SourceFile:140)
at vv.a(SourceFile:95)
at Un.a(SourceFile:191)
at Un.b(SourceFile:186)
at Ue.run(SourceFile:164)
at Un.a(SourceFile:199)
at Uk.a(SourceFile:154)
at com.esotericsoftware.spine.editor.Editor.b(SourceFile:820)
at ai.a(SourceFile:270)
at ai.b(SourceFile:235)
at my.b(SourceFile:101)
at an.run(SourceFile:191)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:733)
at java.awt.EventQueue.access$200(EventQueue.java:103)
at java.awt.EventQueue$3.run(EventQueue.java:694)
at java.awt.EventQueue$3.run(EventQueue.java:692)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:703)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:242)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:146)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:138)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:91)
I know that these skeletons have pretty big images (no pixel art here, full res' for everything :sweat: )
I know that there is a lot of options for creating atlas, reducing scales and stuff but I don't find any solution about video export, any advice or solution ?
Thanx !
Also :
- if I mask several skeletons and try to export only 2 skeletons (there are actually 6) I don't get any error message but the export result in an empty 0ko file...
- it seems impossible to set what should be the "export window" : it's really commun to have images outside the final camera view that you'd like to crop out when exporting (maybe a bounding box to define that ? or set the "background image" as the rectangle view ?)