- Edited
Hi! I created and animated a mesh character with SpinePro. Now i want to add a new skin to the character.. I created skin placeholeders for all my slots and put in there the meshes of the first skin, all went smooth. But now to crete the new skin have i to reposition manually all the new textures, create the meshes and attach them to the bones again?
Is there a way to do this faster? Like duplicating the old skin and just replacing the textures with the new ones?