Leovany

Finished a project animation (for example called Shake), other projects should also add the same animation,
But because of the large number of projects (there is a slight difference between each project, it cannot be completely covered and added),
So I want to simulate the process of manually adding animation through the command line (as shown below), and only add this animation in batches

Consult the official website document (http://de.esotericsoftware.com/spine-export#Command-line),
It was found that the most similar was the command line to import the bones of another project.
Spine -i /path/to/skeleton.json -o /path/to/project.spine -r skeletonName
But what I want to import is not bones, but animation options. What is the command for importing animation under Spine?

Hope to get a reply, thank you very much! !

Spine_1.png


Spine_2.png


Spine_3.png
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Leovany
  • Posts: 3

Nate

Unfortunately Spine doesn't yet support importing an animation via the CLI. Here is the issue to track the enhancement:
Import animation from CLI · #379 · EsotericSoftware/spine-editor

It will be added in a future update, but note that many things can go wrong when importing an animation so even with the CLI import, you'll want to keep a close eye on any warnings during the import.
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Nate

Nate
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Leovany

Nate wrote:Unfortunately Spine doesn't yet support importing an animation via the CLI. Here is the issue to track the enhancement:
Import animation from CLI · #379 · EsotericSoftware/spine-editor

It will be added in a future update, but note that many things can go wrong when importing an animation so even with the CLI import, you'll want to keep a close eye on any warnings during the import.
Thank you for your reply. Is there any general planning time?
Leovany
  • Posts: 3

Nate

This should make it into 4.1, which will be a much smaller release than 4.0. There won't be a huge delay from 4.0 to 4.1 (once 4.0 is finished, the beta starts soon).
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Nate

Nate
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