Hi there,
I am having an issue when I use the mix and match method with my characters, for weapon swapping and such. It works fine when I don't check "repack". Though this makes it so modifying the material (for tinting the character color and such), doesn't work. Which seems to a result of an instance of the material being created, and changes to that instance aren't affecting the in-game asset.
Regarding repacking, when I have it selected and the scene loads, something isn't matching up, and the character looks like this (disregard the red bar above the char):
Pressing the "Reload" button on the SkeletonAnimation script for that object fixes the texture/material issue, but there are a couple issues. One, I don't know why that fixes it, or how to to that from code. Two, the character stops playing all animations, and is just a still image.
I'd love to figure out out a solution to both of these, but even just fixing one would allow me to forge ahead. Thanks for any assistance!