• Bugs
  • MOV export does not seem to be functional

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When exporting a specific skin in a multi skin project this happens with the output.

After MOV export the skin itself also temporary disappears in the editor until disabled/enabled again.

It also breaks any other export option such as GIF which will also produce the same results until I restart editor which fixes GIF export but not MOV.

MOV export settings:

Spine - 3.8.86

Hello! I can't reproduce your problem on my files, could you please send us the problematic project at contact@esotericsoftware.com mentioning this thread so we can try to reproduce what you're experiencing?

We have fixed a similar looking problem in 3.8.87 which may also fix this for your project. We should release that in a day or two. Until then, you can try never opening the export preview, which may workaround the problem.

5 days later
Nate wrote

We have fixed a similar looking problem in 3.8.87 which may also fix this for your project. We should release that in a day or two. Until then, you can try never opening the export preview, which may workaround the problem.

Apologies for not sending in the project, I've been real sick and out of commission.

Not opening the preview indeed fixed the issue for the missing meshes but it still doesn't export the whole animation - it seems to abruptly cut it for MOV export specifically. The animation is 2 seconds long at 60fps.

I'll wait for the next update, if the issue still persists after that, I'll send in the project.