Hi everybody!
It seems the texture packer in the new spine version doesn't react kindly to scaling a texture atlas together with meshes in the scene and strip whitespace on.
- start a new project
- import any image
- check the "mesh" option of the attachment
- export with following packaging settings
---strip whitespace X + Y ON
---scale 0.75 (or anything < 1)
---all other settings can be set on default / do not affect the outcome

Results in an error: (x + width) is outside of Raster
Sometimes it's: (y + height) is outside of Raster

It doesn't happen if only whitespace stripping X or Y are checked, and it doesn't happen if there's no mesh in the project.
Any update on this will be very appreciated, thanks in advance!

EDIT: Title is wrong, it's actually version 3.7.87
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  • Posts: 9


Hello! Thank you for posting your log and the steps, your problem seems to be related to this one: https://github.com/EsotericSoftware/spine-editor/issues/425
I've added a link there, and you can follow that issue to be notified of any updates on when it will be solved. (hopefully very soon!)
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  • Posts: 3064


Hi, thank you, seems to be fixed in version 3.7.88
  • Posts: 9

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