• Bugs
  • Skeleton Viewer Unit Test

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It would be nice to be able to write unit tests for the skeleton viewer.
At the moment, it is hard/impossible to recreate what happens in code, especially if you queue animations.

i.e. you would be able to import something like:

play animation a, track 0, not looping
queue animation b, track 0, not looping, delay time

and once loaded the skeleton viewer would play track a and queue track b