- Edited
Spine editor for 4k resolution
Hi, how can I scale editor UI? At a resolution of 4K all controls and icons are very small. Thank you
To to Image removed due to the lack of support for HTTPS. | Show AnywaySpine>Settings...>Font Size
Choose Extra Large. That will increase the button and font sizes.
Pharan wroteTo to
Spine>Settings...>Font Size
Choose Extra Large. That will increase the button and font sizes.
Image removed due to the lack of support for HTTPS. | Show Anyway
I'm doing this, extra large fonts in the screenshot is enabled
I guess Extra Large isn't large enough.
Thanks for sharing the screenshot. I've shown it to Nate.
Pharan wroteI guess Extra Large isn't large enough.
Thanks for sharing the screenshot. I've shown it to Nate.
I would like to be able to not only increase the font, but the whole UI (icons, buttons, and other controls). Did another screen, it may be useful
Extra Large
is only good for up to about 200% DPI. 4K needs a DPI of around 300%. You can start Spine with a UI scale parameter using either -s
or `
scale`:
Windows:
Spine.exe -s 1.5
Spine.exe
scale 1.5
OS X:
open Spine.app
args -s 1.5
open Spine.app
args
scale 1.5
Linux:
./Spine.sh -s 1.5
./Spine.sh
scale 1.5
Of course you can use any value in place of 1.5. 1 means 100% (the default size), 2 is twice as large, 0.5 is half as large, etc. Technically this scale parameter is marked as experimental, but it should work fine.
1.5 seems to mess up the fonts. I recommend 2.
On 4K screen you might notice the pixelation less. Actually it seems there is a problem with filtering when using UI scale and not using the bitmap font. This is fixed in 3.0.10.
Hi Nate! I just bought an external monitor screen (LG 4K 27UL550) and I noticed that whenever I open Spine (Pro 3.8.84) in fullscreen it will be laggy but when I reduce the size of the Spine window it will be smoother in animate mode as well as all other actions like drag, zoom in, zoom out...Please have a look on this issue when you have free time, thank you.
Congrats on the new screen! There shouldn't be any performance issues with high resolution screens, just of course that there are more pixels and so the video card has to do more work. What video card do you have powering your 4K screen? What framerates do you get in other 3D accelerated apps at 4K resolution? (ie, in games) Spine uses OpenGL and works very similarly to games. Be sure when testing performance of other apps that they don't change the resolution to something lower, as that won't tell us how your video card handles 4K. Lastly, be sure that you have the latest drivers for your video card.