I have successfully exported an atlas and png. file using the texture packer. We have some texture restrictions with some of the older devices so I now want to create two separate atlases and pngs. One at 100% and one at 50%. I keep getting the error that the image does not fit within the max page size. It is creating one png with all images on it and a lot of empty space and 2 sets of the half size images are being created. Do you have any idea what I could be doing wrong?
Sorry. Just figured it out. I was trying to save the atlas and png. files to a folder with an existing atlas and spine file. I thought it would overwrite them but it was adding the previous png to the new png obviously going over the texture space allocated.