dpspine

Hello,
I'm trying to figure out how to use texture atlases created with CodeandWeb's TexturePacker with spine animations – and Unity.
I haven't been able to find anything recent in the forum on this.

Thanks in advance for any help you can provide.
dpspine
  • Posts: 3

badlogic

You can export to the libGDX format from CodeAndWeb's TexturePacker, which is the atlas format used by Spine. Make sure to make the file extension for the .atlas file .atlas.txt.
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badlogic

Mario
  • Posts: 1848


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