SCIA

More here:
https://www.behance.net/gallery/72275649/Willbreaker-Art-Animations
Only 3 tools used in these animations: Zoom, Move, Rotate.
Due features of engine, it was impossible to use other tools. No mesh editing, no inverse kinematics, no paths, no particles.
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SCIA
  • Posts: 25

Nate

This is great, thanks for sharing! This is a great example of what is possible with Spine Essential. Being limited to not use the more advanced features, you can more easily focus on animating, so it's not necessarily a bad thing. I think it is unfortunate that many Spine users get carried away with the advanced features and their animations ultimately suffer. Animating itself is hard and needs to be mastered first.
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Nate

Nate
  • Posts: 9288

tuanhm107

Very nice! Without these features, I assume you're making this game on Corona?
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tuanhm107
  • Posts: 23

SCIA

Thanks for the feedback. No, this is not a Corona, the engine is used by its own, under the web.
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SCIA
  • Posts: 25

Dadotronic

Wow. This is great an very inspiring to see it´s made with 'simpler' Transformation tools.
Good work Scia!
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Dadotronic
  • Posts: 6

meelin

Great animations. Even though you used limited tools, it is efficiently animated.
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meelin
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