bigasa

hi,the version I use was the latest of 3.6 Unity
I do the steps in https://github.com/pharan/spine-unity-docs/blob/master/spine-unity-skeletonrenderseparator.md
bug I got the incorrect result.
the parent mesh and material was not change, and the child 1 and 2 mesh and material was none.
QQ图片20190202151423.png

QQ图片20190202151722.png


Is there any step I miss? thanks for help.
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bigasa
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Harald

This seems like a bug indeed.

A workaround that worked for me was to disable and re-enable Enable Render Separator at the SkeletonRenderSeparator component:

RenderSeparatorEnable.PNG


I just filed an issue for it where you can track progress:
https://github.com/EsotericSoftware/spine-runtimes/issues/1269

---

The issue is now resolved. Thanks again for the bugreport!

You can download the latest unitypackage here as usual:
Spine Unity Download
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Harald

Harri
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