cdes

:o speechless
cdes
Posts: 12

Mitch

I totally didn't recognize hwadock's name.

Just to be clear, this guy is legend.

http://dugy.ivyro.net/

Glad to have you in the Spine forums :) :handshake:
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Mitch

Mitch
Posts: 959

jeffreynuez

wow nicely done, phenomenal work on the art itself and the animation is spot on. I can't wait to show my work on this showcase forum.
jeffreynuez
Posts: 17

Nate

hwadock was kind enough to provide his project files and has encouraged us to show you guys how he has done things. Here is his first animation again:



Here you can see the bones:



Most of the body is a mesh:



Note how the orange edges are used, this allows FFD on the internal vertices to bend the image in such a way that it gives a 3D effect. Besides FFD, bones also control the body mesh by using weights:



For the face, bones are used for the eyebrows, eyes and mouth but no skinning is used:



Again you can see the orange internal edges are used for the 3D effect via FFD.

And the other animation:



You can see the bones and some of the meshes:



The gun mesh a bit closer:



As for how the animation keys look, it is maybe fewer keys than you'd expect:



Most of the timelines are simple like that, with a few that look like they have been offset for secondary motion:



Kudos to hwadock for his amazing art and animation, and thanks for letting us all see the magic! :)
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Nate

Nate
Posts: 7339

hwadock

Thanks Nate. :)

Someday I'll make sure the tutorial video also. :D
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hwadock
Posts: 46

chrismweb

Wow, very awesome! It does look very 3d, how long did it take you to rig everything? (very nice attention to detail)

Thanks for sharing the "how it was done" as well- I'll definitely have to spend some times on meshes! I haven't even fully explored FFD's yet :D

I guess you could always balance CPU/ memory for mobile devices- if it ran too slow, you could output pre-rendered sprite sheets, and just worry about memory management. It's Spine, you have options! :D
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chrismweb
Posts: 131

Kikekun

Wow...all this truly is a whole new level for me, being a rookie animator. I haven't even tried yet the vertex weights option!

Thank you very much Hwadock and Nate for sharing this...Very insightful!
Kikekun
Posts: 52

BlackCapApps

Legendary guy and epic work! oO

It's kind like the process I follow when I can use more complex meshes (I wish mobile can allows me to always work this way).

Animations like that, the raptor from Shiu and a lot of showcases here really keeps me inspired.
Thank you guys!
2D Artist (Hand-Painted Style) - Game Assets And Concept Art
Portfolio: viewtopic.php?f=10&t=2709
http://hammeronart.com
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BlackCapApps
Posts: 47

key

absolutely great!
Thank you for sharing. :clap:
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key
Posts: 7

Lazrhog

Just brilliant. I am in awe. Thanks again for sharing
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Lazrhog

Kickstarter Backer
Posts: 70

janusoo

Amazing!!! It's so beautiful.
janusoo
Posts: 12

perfectpencil

Wow... this really shows how far you can push this software. Really inspirational. Now I want to make my own hot vixen bouncing in the wind!
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perfectpencil

Kickstarter 2 backer
Posts: 16

Hipsters_vs_Zombies

WOW!! It looks amazing!! :o
Suport us on Kickstarter:http://kck.st/1QoaAen
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Hipsters_vs_Zombies
Posts: 3

CappDog

That's top notch stuff. Each thread I open I get more impressed. Did you do those yourself?

EDIT: Scratch that. Just noticed the guy is a legend :rofl:
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CappDog
Posts: 5

Eufo

Hey guys, could you please share the "2 girls animation" hwadock project files?
I'm looking for them, post here or PM me please!
I can't believe how good is spine!

Thank you!
Eufo
Posts: 1

Pharan

Have you seen Hwadock's new animation? It's pretty sick. More of the same though
Leggy girls galore.

Official Esoteric Assorted Furniture Cleaner and Teahouse | Check out the Spine Users Tumblr Blog: spine-users.tumblr.com
pharan.deviantart.com | pharantriestoanimatestuff.tumblr.com - - - Windows 10 - Spine-Unity.
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Pharan

Pharan
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Nate

I guess you like your girls without legs? :giggle:

Cool to see more of his work! Here's a GIF:

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Nate

Nate
Posts: 7339

Paragonyx

This is actually very impressive!
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Paragonyx
Posts: 4

gio51791

really good animations here. Utilizing the mesh tool makes that effect. Thats why i got the pro version to the manipulate the images so it can be life like in some ways lol
gio51791
Posts: 52


BinaryCats

nice, how long does it take you?
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BinaryCats
Posts: 1294

Nate

Check out hwadock's time lapse video:



Thanks for sharing, hwadock! Amazing stuff!
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Nate

Nate
Posts: 7339

hwadock

BinaryCats wrote:nice, how long does it take you?
maybe... 5~6hour ??
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hwadock
Posts: 46

tombmonkey

Realy good work.

Really helpfull seeing how it was made.

Could you post the previous ones in unity webplayer too? I get shivers looking at it rendering in real time at 60 frames per second.

(also, what happened to your website?)
tombmonkey
Posts: 14

hwadock

tombmonkey wrote:Realy good work.

Really helpfull seeing how it was made.

Could you post the previous ones in unity webplayer too? I get shivers looking at it rendering in real time at 60 frames per second.

(also, what happened to your website?)
;)
https://2d152a4ae3677c5ebfd46a0995c7ad917097fb35.googledrive.com/host/0B2cOvb8-HA3GaTI1bklhTm9zM1k/web1.html
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hwadock
Posts: 46


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